Everwild is the new game from Rare, the developer of Sea of Thieves, that promises to give us a dose of magic and nature. But the Xbox exclusive hasn’t had the smoothest development journeys.
Unveiled during XO19, the announcement trailer for Everwild painted a picture of the magical, nature-rich world inhabited by a world of enchanting (and quirky) creatures, while a second trailer at the Xbox Games Showcase in 2020 introduced us to ‘Eternals’, the human player characters who have a “symbiotic” relationship with these creatures. Little was shared about the game’s narrative or gameplay and then things got quiet, with Everwild conspicuously absent from the Xbox showcase at E3 2021. And now we can know why.
a report of VGC (opens in new tab) states that Everwild has been rebooted with a new creative director and a tentative 2024 release window, with the game’s initial design having been “started from scratch”. But according to Xbox Game Studios boss Matt Booty, speaking to kinda funny (opens in new tab) as of October 2021, words like “reset” and “restructure” sound “more definite and a little more extreme” than the reality of the situation.
Everwild now appears to be back on track, with Booty stating during the interview that the Rare team “don’t want to keep things under wraps for too long”. But how different the Xbox exclusive will be compared to its first two trailers remains to be seen.
We hope to finally see Everwild “reset” and find out more details on the Xbox and Bethesda Showcase taking place on June 12 as part of Summer Game Fest 2022. So be sure to check out our guide on how to watch the Xbox and Bethesda Games Showcase to see all the action. Live.
Until then, read up on everything we know about Everwild so far (but keep in mind that some details may now be redundant after the reported reboot).
Everwild: Get straight to the point
- What is it? A new game from Rare, the creators of Sea of Thieves
- When can I play? To confirm
- What can I play on? Xbox Series X|S and PC
Everwild release date and platforms
Rare has yet to confirm a release date for Everwild, but the VGC report states that the developer is now “optimistically” aiming for a 2024 release date after a reboot.
While it might be a while before we get our hands on Everwild, we know the game will be Xbox exclusives, coming to Xbox Series X, Xbox Series S, and PC. It will also be available on Xbox Game Pass and Xbox Game Pass Ultimate on day one.
Additionally, Everwild will be an Xbox Series X|S optimized title, which means it’s built to take advantage of the capabilities of both Xbox Series X and Xbox Series S. That means we can expect load times, visuals, responsiveness, and frame rates up to 120 fps.
Everwild Eternals trailer
Rare’s second trailer for Everwild was released during the Xbox Games Showcase in July 2020 and revealed more of the magical world of Everwild and quirky creatures, and also introduced us to the ‘Eternals’, the player characters.
While this trailer gives us a more detailed look at the world of Everwild and highlights that the game seems to rely on humans and nature working together, it hasn’t shed much light on the game’s actual narrative – or what the gameplay will involve.
It’s worth bearing in mind that given reports of a reboot, it’s unclear how much of what’s shown in this trailer will be in the final product, but it’s still a lovely trailer to watch. Check it out below (or check out the director’s commentary trailer (opens in new tab) for even more insights):
Everwild reveals trailer
Rare announced Everwild with a reveal trailer during Microsoft’s XO19 event in November 2019. The first trailer showcases the magical, nature-rich world we’ll explore in Everwild, which is inhabited by a strange (but beautiful) array of creatures – with some nicer than others.
It’s worth bearing in mind that, as we stated above, it’s unclear how much of what’s shown in this trailer will be in the final product, but it’s still worth checking out:
Everwild news and rumors
We’ve gathered all the biggest news and rumors about Everwild below for your perusal. It’s worth noting that previously confirmed news and features may now be redundant given the game’s reported reboot (read more about that below).
Matt Booty talks about reboot rumors
Talking to kinda funny (opens in new tab) in October 2021, Xbox Game Studios head Matt Booty explained that using words like “reset” and “restructure” sounds “more defined and a little more extreme” than the reality of the situation.
“What is Rare known for?” said Booty. “They are known for creating new IPs and creating worlds. I will say that when you look from the outside, when you hear words like ‘reset’ and maybe ‘restructure’, those are probably a little more defined and a little more extreme than what actually happens when a game comes to life.”
Booty compared the development cycle to his time working with NBA Jam developer Mark Trammell.
“He used to say that a game is made up of a thousand little decisions at a time,” Booty said. “Every day you’re making hundreds of little decisions and at the end of how long you’ve been working on the game, they all add up. I think that’s where the Everwild team is right now. They’re just trying to make sure they have something special.”
“There are some days where you’re terrified,” Booty added. “‘What are they doing? How is this going to work?’ So you balance that with a day later, this compilation comes along and you’re like ‘this is magical’.”
Absence from E3 2021 due to a reboot
According to a report by VGC (opens in new tab)Everwild was absent from E3 2021 because the game was “completely rebooted” following the departure of its creative director.
The report claims that, according to VGC publishing sources, following the departure of Everwild creative director Simon Woodroffe, the game’s design was “restarted from scratch” with Gregg Mayles (whose previous credits include Banjo-Kazooie and Sea of Thieves) on command. .
According to the report, due to this reboot, it will be a while before we get an update on Everwild, with Rare now “optimistically” targeting a 2024 release date.
Could be years away
Xbox exclusive Everwild is still in the early stages of development and it may be a while before we get a chance to play it. In fact, speaking of a VGC Off the Record podcast (opens in new tab)industry reporter and head of GamesIndustry.biz Chris Dring said the game’s release, along with other announced Xbox exclusives, could be many years away.
Based on conversations he had with employees at Xbox Game Studios, Dring said, “Those games they announced – Everwild, Perfect Dark, Fable – are so far away. For example, there might even be a new Xbox (a mid-tier update) by the time these games come out.
They’re so far away, and it’s no wonder Xbox is thinking about investing in and subscribing to certain products right now, because they don’t have a lineup of great exclusives.”
Something the ‘world has never seen before’
Rare’s James Blackham, lead designer at Everwild, has been talking about the game on LinkedIn, as noted by Twitter user IdleSloth. While not much is known about Everwild at the moment, Blackham said, promoting a job listing for a senior game designer at Rare, that Everwild is “something the world doesn’t have and hasn’t seen before,” adding, “Something unique is coming to light.” graduating at Rare.”
This bodes well for the game, but given that Rare is announcing what could be a pretty crucial role in Everwild’s development, it seems pretty safe to assume that development is still in its early stages.
Everwild is “something the world doesn’t have and hasn’t seen before” Source: pic.twitter.com/trNQmOHOGMMarch 5, 2021
Creative director leaves the project
Everwild creative director Simon Woodroffe resigned from Rare and left the project. As reported by VGC (opens in new tab)Microsoft confirmed Woodroffe’s departure, but said the development of Everwild is still in good hands.
Studio head Craig Duncan said: “We thank Simon for all his hard work on Everwild and wish him the best of luck for the future.
“The Everwild team is in good hands and passionate about building a game that will give players unforgettable experiences in a natural and magical world.”
Rare didn’t discuss Everwild much ‘because it’s still playing around with gameplay ideas’
Rare has been pretty quiet when it comes to Everwild, but studio head Craig Duncan said in July 2020 that there was a reason for that. According to Duncan, in an interview with Polygon (opens in new tab)Everwild is a “very unique game”.
“We learned a lot from Sea of Thieves,” he said. “Deep down, we love the idea of Sea of Thieves. [and] players creating stories together. I think with Everwild, Louise [O’Connor] and its leadership team are really passionate about giving players a world they can get lost in – you know, a lot of nature feels like magic.
“So the notion of ‘What does it mean to nurture a world? What does it mean to be in nature?’
“Part of the reason we don’t talk much about Everwild is that we’re still feeling a lot of those things. We’re still playing around with gameplay ideas.
“We’ll have a lot to say in the future about this, but… we have an idea that we’re really passionate about and we think there’s something special. I have a team of people who wake up every morning with a desire to make this game that they are very, very passionate about.”
Speaking in the Director’s Commentary video on the trailer for Everwild Eternals, Rare Executive Producer Louise O’Connor and Art Director Ryan Stevenson shed some more light on what awaits us in Everwild.
In the video, it was explained that the player characters are called Eternals – who appear to have a dedicated creature that stands by their side. Stevenson also pointed out that moments we see in the trailer of “connection” between the Eternals and the animals are key to Everwild.
Stevenson explained that the relationship between the Eternals and the bird-like creature that swoops down and takes bread from one of them is “symbiotic”, which seems to be one of Everwild’s main themes: the relationship between nature and humans. In some cases, such as with the creature that chops down trees, it seems that the Eternals can use this symbiotic relationship to get the creatures to help them.
While we still don’t know exactly what Everwild is all about, it appears that the Eternals serve as “protectors” of nature in some way. In the Eternals trailer, we see an Eternal tagging around a tree in an effort to protect it from a “swarm of bugs” that are slowly roaming the world and eating it. It’s unclear whether this will be a key aspect of the story, but it does imply that Everwild will have us fight to protect nature, at least in part.
You can watch the video below:
It will be a “unique” game
“While Everwild is still in early development, we are very excited about the unique potential of the game we are creating,” said Rare studio head Craig Duncan in a statement. announcement (opens in new tab) post for the game in 2019. “The Everwild team is focused on building an experience that enables new ways to play in a natural and magical world. The development team, led by executive producer Louise O’Connor, is creating something truly original and incredibly special that aims to be more than just a new IP. Everwild will deliver memorable, engaging and meaningful experiences for gamers everywhere to share. We can’t wait to share more with you in the future.”